Level 1: Beginning of the Journey • Level 2: Rocket Assembly • Level 3: Morning Shift • Level 4: Leaving the Planet • Level 5: Journey to Ferrum-9 • Level 6: Repair • Level 7: Rescue • Level 8: Boss • Level 9: Epilogue
Describe what happened. The report automatically includes recent game logs and the current network configuration.
You are about to begin a real technical challenge built around demanding tasks and real networking technologies. Read every message, hint, and document carefully — important details may be essential to completing the mission.
You completed Level 4. Five more levels are ahead. To unlock them, open Promo Codes on the main page and choose Enter promo code or Get promo code.

Build networks where space begins.
Sign in or create an account to play. Your progress is stored on the server and follows your account across browsers and computers.
You completed Level 4. Enter a promo code to unlock the rest of the campaign.
Cooperative campaign
Load restores your existing preparation room. Mission saves are not available yet.
Explore the mission route. Player movement and combat in this world are not active yet.
Only your controls are paused. Other players continue playing.
Choose how you want to continue.
To get a promo code, contact the administrator.
Enter your one-time promo code and activate it for this account.
Choose a single-player game mode.
Choose a campaign.
Galactic Network Engineer story campaign.
Use your Galactic Network Engineer account.
Enter your account email. If it is registered, we will send a one-time password reset link.
Choose a new password for your Galactic Network Engineer account.
Create one account and continue your progress from any supported browser or computer.
Choose a level, then select Start Level.
Choose a save from the list.
Auto selects the largest supported game resolution for the current display. Higher resolutions show more game space instead of enlarging objects.
Manage announcements about new levels by email.
Select an action, then press any keyboard key or mouse button. Gameplay bindings never intercept typing in text fields.
Temporarily enable or disable the public client game. ADMIN over VPN remains available.
Resolution for this administrator browser.
Generate one-time promo codes for specific account entitlements. Each code can be redeemed by one player account only.
— | Code | Type | Created | Status | Player |
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Five consecutive invalid passwords block the account until an administrator unlocks it. Five invalid promo-code attempts within 24 hours block the account for 24 hours.
| Player | Invalid password attempts | Invalid promo attempts | Status | Until | Actions |
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| Player | Created | Message | Status | Actions |
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Main game controls.
The active and previous server releases are retained. Rollback restores the previous release together with its pre-cutover database snapshot.
Campaign saves remain compatible from v837 forward through the registered compatibility chain.
Upload one prepared GNE release ZIP. It contains the web app, server runtime and database migrations; the server validates it and atomically switches the active release.
Migration mode: release signatures are temporarily disabled. SHA-256, manifest, migration ancestry and security gates remain mandatory.
—| Login | Display name | Created | Last login |
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Messages are queued only for subscribed player emails. Existing users are unsubscribed until they opt in.
Live browser logs from the administrator and players are stored on the VM. Download or delete them here.
| Source | Player | File | Size | Modified | Actions |
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Reports sent from the in-game Bug Report button. Each report keeps the player's description, time, runtime diagnostics, network snapshot and recent client logs.
| Player | Time | Problem description | Diagnostics |
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Complete the objectives to prepare the rocket.
← → — movement · ↑ ↓ — ladders · Space — jump, jetpack, or rocket launch · Enter — enter/exit · E — cable · T — tablet · Z/X — pickaxe · P — fullscreen · R — release cable · Esc — pause or close tablet.
Game paused. Waiting for the connection to the server to be restored…
First establish network connectivity and a successful ping from the switch to the server.